Sebanyak 1295 item atau buku ditemukan

Our Common Journey

A Pioneering Approach to Cooperative Environmental Management

"Our Common Journey is an insider account told through dozens of candid interviews with leading business and environmental experts around the world. De Jongh's co-author, Sean Captain, provides an American perspective and renders the concepts fully accessible to an English-speaking audience, making the book a global guide to a sustainable planet."--Jacket.

De Jongh's co-author, Sean Captain, provides an American perspective and renders the concepts fully accessible to an English-speaking audience, making the book a global guide to a sustainable planet."--Jacket.

Educational innovations in pandemic learning contexts: multidisciplinary perspectives.

This work aborded educative innovation in pandemic context and how the teachers' different levels and matters have resolved their teaching circumstances. The educators, through creative proposals, sometimes using ICTs and put on the effort in others aspects of the teaching like emotions and actitudes of students in these new situations of teaching and learning. As coordinators, we have count with expert authors worldwide in their field of work about this first title. This work has nine chapters; four of them show one panoramic of pandemic generated by COVID.

Perfiles Docentes En El Contexto de La Transformación Digital de La Escuela. Bordón. Rev. Pedagog. 72(1), 151Ȃ173. https://doi.org/10.13042/Bordon.2020.72965. Siemens, G. (2020). Conectivismo: uma teoria da aprendizagem para a era ...

Makers at School, Educational Robotics and Innovative Learning Environments

Research and Experiences from FabLearn Italy 2019, in the Italian Schools and Beyond

This open access book contains observations, outlines, and analyses of educational robotics methodologies and activities, and developments in the field of educational robotics emerging from the findings presented at FabLearn Italy 2019, the international conference that brought together researchers, teachers, educators and practitioners to discuss the principles of Making and educational robotics in formal, non-formal and informal education. The editors’ analysis of these extended versions of papers presented at FabLearn Italy 2019 highlight the latest findings on learning models based on Making and educational robotics. The authors investigate how innovative educational tools and methodologies can support a novel, more effective and more inclusive learner-centered approach to education. The following key topics are the focus of discussion: Makerspaces and Fab Labs in schools, a maker approach to teaching and learning; laboratory teaching and the maker approach, models, methods and instruments; curricular and non-curricular robotics in formal, non-formal and informal education; social and assistive robotics in education; the effect of innovative spaces and learning environments on the innovation of teaching, good practices and pilot projects.

Also, organizational changes are needed for a real innovation in practices: this is the perspective with which Ricciardi et ... Teaching Environmental Education Using an Augmented Reality World Map, which discusses the theme of digital ...

ICSSIET CONGRESS 3st International Congress on Social Sciences, Innovation and Educational Technologies PROCEEDINGS BOOK

ICSSIET CONGRESS 3st International Congress on Social Sciences, Innovation and Educational Technologies PROCEEDINGS BOOK

All types of activities and activities of modern society are almost inseparable from the digital world. Today's humans are born until they die, from waking up to sleeping, it seems that it is inseparable from the concept of the Internet ...

Educational Research and Innovation Fostering Students' Creativity and Critical Thinking What it Means in School

What it Means in School

Creativity and critical thinking are key skills for complex, globalised and increasingly digitalised economies and societies. While teachers and education policy makers consider creativity and critical thinking as important learning goals, it is still unclear to many what it means to develop these skills in a school setting. To make it more visible and tangible to practitioners, the OECD worked with networks of schools and teachers in 11 countries to develop and trial a set of pedagogical resources that exemplify what it means to teach, learn and make progress in creativity and critical thinking in primary and secondary education.

While creativity and critical thinking are essential to the economy, they are a source of personal well-being for individuals as human beings enjoy challenging tasks – and a key ingredient of sound democracies in a digital era that ...

TOP 100 – Educational Innovations

This report, Top-100 Educational Innovations, presents the results of the Education Challenge project. This is an extensive research project conducted by Fundación Telefónica throughout the year to identify innovative educational initiatives, meaning those which are different but have been proven in the field of science education taken as a whole. It presents the initiatives that are considered to have the greatest development potential, and provides brief, meaningful and systematic information for each of them. We are confident that these results will be a tool that will allow us to disseminate knowledge that we consider to be of great value for the entire educational community and society in general.

Effective Projects to Promote Scientific and Technological (STEM) Careers » Selected innovation » APPS FOR GOOD With ... Many young people are demotivated by traditional teaching methods that leave them ill-prepared for the real world.

Innovation and Entrepreneurship in an Educational Ecosystem

Cases from Taiwan

This book reports on 12 education innovation cases in Taiwan and focus particularly on an ecosystem to demonstrate innovation as a competitive advantage and requires an ecosystem to be sustainable in virtually all disciplines. It also covers the trend of education innovation in many countries, with “education entrepreneurship” being the frequently used description. The 12 educators highlighted here are even more entrepreneurial than many businesspeople. Generally, schools are required to follow certain rules, especially the public schools. Accordingly, the book also describes how these education entrepreneurs have innovatively created a fostering environment under challenging constraints to facilitate the success of students, teachers, and even the local community. Six of the cases involve school-based innovation, while the other six focus on student-based innovation. Their stories provide valuable insights for all companies seeking to become more innovative in a resource-constrained setting.

The digital world provides a whole new setting that has proven to be more powerful and valuable than what many originally deemed it to be. Thanks to the promotion of TPET. 110 4 Educational Innovation for Schools 4.4.2 The Key Person ...

The Bantu-Romance Connection

A Comparative Investigation of Verbal Agreement, DPs, and Information Structure

This landmark volume is the first work specifically designed to explore the extent to which striking surface morpho-syntactic similarities between Bantu and Romance languages actually represent similar syntactic structures. In particular, it explores the timely and much debated issues of verbal morphology and agreement, the structure of DPs, and word order/information structure, with the goal of providing a better understanding of the structure of the different languages investigated, and the implications this holds for syntactic theory more generally. All of the papers draw on data from both Bantu and Romance languages, providing a framework for much-needed further comparative research on the nature of linguistic structure, its diversity and constraints, and the implications this has for learnability/acquisition. The volume also provides an important precedent for incorporating insights from Bantu linguistic structure into mainstream of syntax research.

This landmark volume is the first work specifically designed to explore the extent to which striking surface morpho-syntactic similarities between Bantu and Romance languages actually represent similar syntactic structures.

Le guide des DPS - Dispositifs Prévisionnels de Secours

Notions théoriques et applications pratiques à l’usage des acteurs d’urgence, des collectivités territoriales et des organisateurs de manifestations sportives, récréatives et culturelles

Sur quelles bases légales reposent un DPS ? De quels types de locaux et de matériel peut-on avoir besoin pour son bon fonctionnement ? Comment gérer les effectifs ? Quels sont les besoins en nourriture d'un secouriste ? Comment gérer des situations particulières ou imprévues ? Comment faire atterrir un hélicoptère en vue d'une évacuation ? Comment régler un conflit entre deux équipiers ? Que doit-on faire en fin de mission ? Autant de questions, parmi d'autres, que l'acteur d'urgence (sapeur-pompier, secouriste, ambulancier...) est amené à prendre en compte lors de la mise en place d'un DPS (Dispositif Prévisionnel de Secours) et cela quelle que soit son envergure. Fort de ce constat, les auteurs, chefs de dispositifs sur des grandes manifestations, proposent un guide de référence unique. Abondamment illustré et résolument concret, cet ouvrage apporte, au travers de 215 questions/réponses, les notions pour appréhender, organiser et gérer un DPS. "Le guide des DPS - Dispositifs Prévisionnels de Secours" est un outil indispensable pour tous les professionnels de l'urgence, les collectivités territoriales et les organisateurs de manifestations sportives, récréatives et culturelles en quête d'informations de terrain.

Introduction to Computer Science, 2/e

Discusses most ideas behind a computer in a simple and straightforward manner. The book is also useful to computer enthusiasts who wish to gain fundamental knowledge of computers.

Discusses most ideas behind a computer in a simple and straightforward manner. The book is also useful to computer enthusiasts who wish to gain fundamental knowledge of computers.